- Champion
Champion
The upgraded job of acolyte is a Monk.!
Damager, Heal Support.
Damager, Heal Support.
Basic Stats
Strength
99
Agility
1
Vitality
45
Intelligence
50
Dexterity
70
Luck
1
- Assassin Cross
Assassin Cross
The name of the job that thief get change is very cool assassin, who can use Katar with high attack speed and critical as weapons.
Meelee, Physical, and High Burst Damager.
Basic Stats
Strength
90
Agility
80
Vitality
1
Intelligence
1
Dexterity
2
Luck
66
- Lord Knight
Lord Knight
The upgraded job of swordsman - knight. They are imposing. Whether atk power or range has been highly improved.
Melee, Physical, High Attack and Defense.
Melee, Physical, High Attack and Defense.
Basic Stats
Strength
97
Agility
41
Vitality
60
Intelligence
1
Dexterity
60
Luck
1
- High Wizard
High Wizard
When Mages Turns Into Wizards, Their power of spell will be greatly improved with an easier grasp and release of strong magic with different attributes.
Ranged, Magic, and AOE Burst Damage.
Ranged, Magic, and AOE Burst Damage.
Basic Stats
Strength
1
Agility
1
Vitality
40
Intelligence
99
Dexterity
88
Luck
1
- High Priest
High Priest
The upgraded job of acolyte is a Priest. In battles, Priest can release the mus have strong assistance skill for the Party. So priest is loved by the Party!
Range, Magic, Heal Support.
Range, Magic, Heal Support.
Basic Stats
Strength
1
Agility
1
Vitality
99
Intelligence
99
Dexterity
9
Luck
1
- Stalker
Stalker
The upgraded job of Thief is a Rouge.
Range Attack, Physical Single Target.
Range Attack, Physical Single Target.
Basic Stats
Strength
99
Agility
70
Vitality
1
Intelligence
1
Dexterity
40
Luck
1
- Clown/Gypsy
Clown / Gypsy
The upgraded job of Archer is a Bard or Dancer.!
Range, Physical Damager and Support.
Range, Physical Damager and Support.
Basic Stats
Strength
1
Agility
1
Vitality
60
Intelligence
99
Dexterity
70
Luck
1
- Professor
Professor
When Mages Turns Into Sage, Their power of spell will be greatly improved with an easier grasp and release of strong magic with different attributes.
Ranged, Magic, and AOE Support Damager.
Ranged, Magic, and AOE Support Damager.
Basic Stats
Strength
1
Agility
1
Vitality
70
Intelligence
99
Dexterity
70
Luck
1
- Sniper
Sniper
After the job change from archer to hunter, You can have more effective long distance Attack and use various traps and falcon to help in the battle.
Ultra Long Range Attack, Physical Attack, and High single Target Damage Per Seconds.
Ultra Long Range Attack, Physical Attack, and High single Target Damage Per Seconds.
Basic Stats
Strength
1
Agility
88
Vitality
40
Intelligence
1
Dexterity
99
Luck
1
- Whitesmith
Whitesmith
The upgrade job of merchant. Generally there are two types of Blacksmith: The Battle Blacksmith and Forging Blacksmith.
Battle, Support, Forging Master.
Battle, Support, Forging Master.
Basic Stats
Strength
96
Agility
51
Vitality
40
Intelligence
1
Dexterity
70
Luck
1
Champion
Assassin Cross
Lord Knight
High Wizard
High Priest
Stalker
Clown
Professor
Sniper
Whitesmith



